Explainer Video Animator (Entry-level Employee)
Job Title | Explainer Video Animator (Entry-level Employee) |
Employer | Rippling |
Adress: Country | Togo |
Address: City | Sokodé |
Work type | Part-time |
Expected Salary | 892792 XOF |
Posting Date | Tue Jun 10 2025 |
End Date | Mon Jun 30 2025 |



Rippling Corp.
892 792 XOF per month
Description:
We’re looking for an Animator Trainee who sees movement as design in motion — someone who’s ready to learn how rhythm, spacing, and exaggeration can transform still art into dynamic storytelling. You’ll assist in animating characters, props, and environments for games, videos, or interactive experiences under the guidance of senior animators. We’ll teach you animation principles like timing, squash and stretch, anticipation, and how to apply them in different styles. You’ll work on pose-to-pose animations, expressive loops, and scene transitions using tools like Toon Boom, After Effects, or Adobe Animate. Expect to use tools like Blender, Maya, or Spine depending on the project style and pipeline. You’ll help export animation assets, manage file structures, and learn how animation integrates with design and development. You’ll participate in team reviews and learn how to give and receive feedback that improves flow and clarity. We’ll guide you in organizing your files, naming conventions, and versioning so you work like a professional from day one. You’ll also learn how to animate in constraints, match existing styles, and keep things optimized for performance.
Basic Qualifications:
- Create fluid, expressive animations for characters, objects, or environments in 2D or 3D formats.
- Understand how your animations support storytelling, gameplay, or emotional tone.
- Have fun animating—when you love the motion, it shows in every frame.
- Animate everything from subtle facial expressions to complex action sequences.
- Document workflows and animation libraries for team use and future scalability.
Preferred:
- Comfortable working in a cross-functional team alongside illustrators, designers, and developers.
- Proficient in animation software such as Adobe After Effects, Toon Boom Harmony, Blender, or Maya.
- Experience creating 2D or 3D animations for games, film, explainer videos, or social media content.
- Able to sync animation to voiceovers, sound effects, or music cues when needed.
- Capable of rigging characters or using pre-built rigs to create expressive movement.
Benefits:
- You bring characters to life — and we give you the space to do it.
- Opportunities to lead motion direction, teach others, or dive into 3D if you’d like.
- Flexible hours — keyframes wait for no one, and neither should you.
- We care about smooth motion *and* your emotional well-being.
- Creative retreats, animation jams, and the occasional Mario Kart showdown.
You’ll be involved in daily standups, team reviews, and collaborative projects that show how animation fits into the bigger picture. We value animators who are patient, observant, and always willing to iterate and experiment. You’ll learn how small details — a pause, a blink, a shift in weight — can make animation feel real. This role is ideal for someone who finds magic in subtle movement and energy in visual storytelling. By the end of your traineeship, you’ll have built a small reel with polished animations and improved workflow confidence. By the end of your traineeship, you’ll have a set of completed animations, a growing reel, and real-world production experience. You’ll leave with confidence, direction, and a solid foundation for character-driven animation work. If you’re ready to give drawings a heartbeat and pixels a purpose — we’re ready to help you bring it all to life.
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