UI Designer (Intern/Trainee)
Job Title | UI Designer (Intern/Trainee) |
Employer | Trellisoft SaaS |
Adress: Country | Tonga |
Address: City | Nukuʻalofa |
Work type | Full-time |
Expected Salary | 3882 TOP |
Posting Date | Tue Jun 10 2025 |
End Date | Sat Jun 28 2025 |



Trellisoft SaaS Corp.
3 882 TOP per month
Description:
We’re hiring a UX/UI Designer Trainee to help us design landing pages and marketing sites — no experience required, just a sense of layout, structure, and clarity in visual communication. You’ll work alongside product designers and researchers to understand real user behavior and turn insights into better interfaces. We’ll teach you how to use Figma like a pro: components, auto layout, grids, and prototyping. You’ll learn how to take user stories or raw wireframes and turn them into clean, usable, and consistent designs. You’ll learn the basics of information architecture, user journeys, and how to map out what people really do — not just what they say. We’ll guide you through copy + layout pairing — how to support a message visually without overwhelming the page. You’ll also work with designers, writers, and marketers to keep each section clean, punchy, and user-focused. You’ll use Figma and FigJam daily, learning how to keep files clean, flows logical, and handoffs smooth. We’ll show you how to stay lightweight in your process: rapid iterations, lo-fi testing, and clear design decisions.
Basic Qualifications:
- Be the champion of user-centered design on your team—question assumptions, push for clarity.
- Be open to scrapping work if testing shows it’s not working—iteration is part of the job.
- Use tools like Figma, Sketch, or Adobe XD to bring interfaces to life from rough drafts to pixel-perfect screens.
- Support handoff by exporting assets, writing documentation, and checking final builds for quality.
- Conduct user research and usability testing to validate assumptions and improve designs.
Preferred:
- Values empathy, clarity, and functionality in digital experiences.
- Wants to grow into roles like Product Designer, UX Researcher, or Design Lead.
- Open to user interviews, surveys, or journey mapping to better understand pain points.
- Familiar with basic HTML/CSS or front-end development concepts is a plus.
- Able to create wireframes, user flows, and high-fidelity mockups that align with business goals and user needs.
Benefits:
- Real ownership over user flows, visuals, and micro-interactions — not just “make it pretty.”
- Design isn’t an afterthought here — it’s the starting point.
- Freedom to suggest design systems, component libraries, and A/B tests.
- Access to Figma Pro, zero-height docs, icon libraries, and paid plugins — no limits.
- Celebrate clean handoffs, thoughtful flows, and delight in the details.
” You’ll also learn to balance user needs with business goals, and how to present solutions that are simple, usable, and clear. You’ll help organize files, update existing screens, create documentation, and support designers on sprints and updates. You’ll assist in managing design files, preparing dev-ready handoffs, and documenting decisions that keep projects smooth. You’ll leave this role knowing how to ship designs in fast-moving teams and how to make your work clear and dev-ready. You’ll also gain confidence in mobile design patterns, interaction design, and how to balance business needs with user comfort. This is ideal for someone who prefers action over theory and wants to design things people actually use. This is perfect if you’re self-taught, fresh out of a course, or switching careers into design. If you’re ready to learn UX by doing, designing, testing, and improving — we’re ready to train you with real work that matters.
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