Stop Motion Animator (Intern/Trainee)
Job Title | Stop Motion Animator (Intern/Trainee) |
Employer | Webflow |
Adress: Country | Lesotho |
Address: City | Maseru |
Work type | Full-time |
Expected Salary | 23127 LSL |
Posting Date | Tue Jun 10 2025 |
End Date | Tue Jul 01 2025 |



Webflow Corp.
23 127 LSL per month
Description:
We’re hiring an Animator Trainee who’s passionate about character performance — someone who studies expressions, body language, and timing, and wants to make every movement feel alive. You’ll assist our animation team in creating believable, expressive motion for characters across games, cutscenes, or short films. We’ll teach you the foundations of timing, spacing, and visual rhythm using classic animation principles in a modern workflow. You’ll work with senior animators to clean up keyframes, adjust timing, and ensure motion feels natural and expressive. Expect to use tools like After Effects, Spine, Blender, or Maya — depending on the project and your learning goals. We’ll guide you in understanding staging, silhouette readability, and how to make action readable even at a glance. You’ll participate in team reviews and learn how to give and receive feedback that improves flow and clarity. You’ll participate in reviews where polish, clarity, and timing are tuned to fit moment-to-moment action. You’ll also learn how to animate in constraints, match existing styles, and keep things optimized for performance.
Basic Qualifications:
- Collaborate with designers, storyboard artists, and developers to bring scenes and interactions to life.
- Document workflows and animation libraries for team use and future scalability.
- Have fun animating—when you love the motion, it shows in every frame.
- Prepare clean files with organized layers, rigs, and naming conventions for easy handoff.
- Stay current with animation trends, new techniques, and tools to improve your craft.
Preferred:
- Willing to adapt animation styles from hand-drawn and stylized to realistic and physics-based.
- Strong understanding of timing, spacing, squash and stretch, anticipation, and other animation principles.
- Understands how to optimize animation for mobile, web, or real-time rendering engines.
- Able to balance visual style, performance constraints, and storytelling clarity.
- Open to working on diverse formats like TV shows, mobile apps, marketing ads, or in-game cutscenes.
Benefits:
- Access to premium tools — Toon Boom, Blender, Adobe Suite, or your weapon of choice.
- Animate from anywhere — your desk, your bed, or a train across Europe.
- Help define the visual rhythm of our brand, our characters, and our worlds.
- We don’t ask for “just a little bounce” — unless it makes sense.
- Team rituals include “frame roast Fridays” and animation speedruns just for fun.
You’ll collaborate with illustrators and sound designers to align motion with design intent and audio rhythm. This role is perfect for someone who watches how enemies wind up before they attack or how a reload feels in a shooter. You’ll grow your eye for motion, your technical skills, and your ability to make things *feel* right, not just look smooth. We’ll support you with tutorials, mentor feedback, and real assignments that help develop both speed and accuracy. We’ll support your development with real tasks, experienced mentors, and room to find your style. By the end of your traineeship, you’ll have a set of completed animations, a growing reel, and real-world production experience. You’ll leave with confidence in your craft, experience in production, and a stronger sense of what kind of animator you want to become. Let’s animate something memorable, one frame at a time.
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