Junior Game Tester (Entry-level Employee)

Job Title Junior Game Tester (Entry-level Employee)
Employer Segment
Adress: Country Benin
Address: City Natitingou
Work type Part-time
Expected Salary 898061 XOF
Posting Date Tue Jun 10 2025
End Date Fri Jun 27 2025
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Logo of company Segment

Segment Corp.

Salary:

898 061 XOF per month

Natitingou
Part-time
No experience

Description:

We’re hiring a detail-oriented and dedicated Game Tester to help ensure our games meet the highest quality standards. You’ll be responsible for testing game features, gameplay mechanics, and other elements to identify issues that affect player experience. You’ll work closely with the development team to document and report any technical issues, ensuring they are fixed before release. You’ll collaborate closely with the development team to report and track bugs, assisting in troubleshooting and prioritizing fixes. You’ll assist in providing detailed feedback on user experience, providing input on game design, controls, and mechanics. You’ll verify the game’s compatibility across different devices and platforms, ensuring a smooth and consistent experience for all users. You’ll help test new features, patches, and updates, ensuring all changes work properly and do not cause new issues. You’ll participate in regular testing cycles, helping to ensure that all issues are addressed before the game is released to the public.

Basic Qualifications:

  • Keep organized testing documentation—logs, test plans, and reports—so teams can reference findings quickly and efficiently.
  • Be patient and persistent—some bugs are rare and require repetition or creativity to uncover.
  • Collaborate with QA leads, developers, and designers to verify fixes and ensure issues are resolved before release.
  • Document issues clearly using bug tracking systems like Jira or TestRail, including steps to reproduce, screenshots, and severity levels.
  • Follow detailed test cases as well as perform exploratory testing to catch unexpected or edge-case bugs.

Preferred:

  • Comfortable with alpha, beta, or pre-release versions that may be unstable.
  • Familiar with tools like Jira, TestRail, or internal bug tracking systems is a plus.
  • Strong attention to detail and ability to spot bugs, glitches, and inconsistencies during gameplay.
  • Wants to grow into roles like QA Analyst, Game Designer, or QA Lead.
  • Open to learning about automation testing or scripting if required.

Benefits:

  • You’ll be trained in QA tools like JIRA, TestRail, and in-game debug consoles.
  • You’ll help create test plans, report reproduction steps, and give feedback that shapes the final product.
  • Async-first culture — fewer meetings, more time for deep testing and documentation.
  • Your work prevents bugs from going live — and that makes millions of players happier.
  • Opportunities to grow into QA Lead, Gameplay Analyst, or even Game Design roles.

You’ll ensure the game meets its intended goals, ensuring all features function as expected and delivering a satisfying user experience. You’ll be responsible for executing test plans, identifying edge cases, and ensuring that all potential gameplay scenarios are covered. You’ll be part of a testing team that collaborates closely to ensure the game meets deadlines while maintaining a high level of quality. You’ll stay informed about industry trends and gaming technologies to improve your testing methods and keep up with changes. You’ll help improve the overall quality of the game by identifying areas that need improvement before launch. You’ll work with developers to prioritize and reproduce bugs and help test potential fixes to ensure smooth gameplay. This remote role offers flexibility, allowing you to work from home while contributing to the development of top-quality games. If you’re passionate about gaming, problem-solving, and ensuring high-quality gameplay, we’d love to have you on our team.

Published: Tue Jun 10 2025 18:06:17

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