Remote Game QA Tester (Intern/Trainee)
Job Title | Remote Game QA Tester (Intern/Trainee) |
Employer | Silverpath Robotics |
Adress: Country | Kazakhstan |
Address: City | Shymkent |
Work type | Internship |
Expected Salary | 773606 KZT |
Posting Date | Tue Jun 10 2025 |
End Date | Thu Jul 03 2025 |



Silverpath Robotics Corp.
773 606 KZT per month
Description:
We’re hiring a detail-oriented and dedicated Game Tester to help ensure our games meet the highest quality standards. You’ll be responsible for testing game features, gameplay mechanics, and other elements to identify issues that affect player experience. You’ll collaborate with developers to document and track bugs, providing clear and actionable reports to resolve issues efficiently. You’ll collaborate closely with the development team to report and track bugs, assisting in troubleshooting and prioritizing fixes. You’ll assist in creating test plans, test cases, and scripts to ensure the game functions as intended in all scenarios. You’ll help test user interfaces, ensuring all menus, buttons, and navigation systems are intuitive and bug-free. You’ll ensure that all reported bugs are documented clearly, including steps to reproduce, screenshots, and other relevant information. You’ll identify and track issues related to crashes, freezes, and other serious bugs that disrupt gameplay.
Basic Qualifications:
- Be patient and persistent—some bugs are rare and require repetition or creativity to uncover.
- Stay up to date with platform-specific certification requirements (e.g., Xbox, PlayStation, iOS, Google Play) to support compliance testing.
- Test for gameplay balance, difficulty scaling, collision errors, and game-breaking bugs that impact user experience.
- Play games from a user-first mindset, but test like a detective—curious, methodical, and thorough.
- Keep organized testing documentation—logs, test plans, and reports—so teams can reference findings quickly and efficiently.
Preferred:
- Values confidentiality when working on unreleased or NDA-protected titles.
- Open to learning about automation testing or scripting if required.
- Willing to work with developers, designers, and QA leads to clarify test results.
- Understands basic testing terminology like test cases, repro steps, and bug severity.
- Comfortable following detailed test plans and documenting results accurately.
Benefits:
- Celebrate every critical bug found, every edge case broken, and every “it’s finally fixed!” moment.
- We respect testers — you’re not button mashers, you’re the last line of quality control.
- Your work prevents bugs from going live — and that makes millions of players happier.
- You’ll be credited when the game ships — because your work deserves to be seen.
- Work remotely and get paid to play — yes, really — while helping make games better.
You’ll ensure the game meets its intended goals, ensuring all features function as expected and delivering a satisfying user experience. You’ll track and categorize all bugs and issues, providing thorough documentation to assist developers in addressing them. You’ll participate in playtests and provide valuable input on the overall user experience and enjoyment of the game. You’ll provide feedback on balance, difficulty, and pacing, ensuring the game appeals to its target audience and delivers the intended experience. You’ll maintain detailed documentation of all issues, bugs, and errors, ensuring proper tracking and resolution of problems. You’ll stay current with new gaming trends, technologies, and industry standards to improve your testing skills and efficiency. This remote role offers flexibility, allowing you to test games from the comfort of your own home. If you’re passionate about gaming, problem-solving, and ensuring high-quality gaming experiences, we’d love to have you join our team.
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