Mobile UX/UI Designer (Entry-level Employee)

Job Title Mobile UX/UI Designer (Entry-level Employee)
Employer AARK Collective
Adress: Country Saint Lucia
Address: City Choiseul
Work type Remote
Expected Salary 3151 XCD
Posting Date Tue Jun 10 2025
End Date Fri Jun 20 2025
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Logo of company AARK Collective

AARK Collective Corp.

Salary:

3 151 XCD per month

Choiseul
Remote
No experience

Description:

We’re hiring a UX/UI Designer Trainee with a focus on user research — no experience required, just empathy, curiosity, and a desire to design things that actually help people. You’ll work alongside product designers and researchers to understand real user behavior and turn insights into better interfaces. We’ll teach you how to conduct interviews, build survey questions, and lead simple usability tests with real or test users. You’ll learn how to take user stories or raw wireframes and turn them into clean, usable, and consistent designs. You’ll learn the basics of information architecture, user journeys, and how to map out what people really do — not just what they say. We’ll guide you through platform-specific principles — iOS vs Android, native vs hybrid — and what matters where. Expect to update buttons, fix corner radii, improve hover states, and help teams keep everything unified across pages and platforms. You’ll learn the difference between visual flair and visual purpose — and when to push or simplify. You’ll help structure content into reusable blocks, build grids that scale, and align type, icons, and spacing consistently.

Basic Qualifications:

  • Communicate design ideas through presentations, storyboards, or quick sketches depending on the context.
  • Iterate quickly based on feedback, analytics, or just realizing something feels off.
  • Pair with developers during implementation to catch edge cases or design bugs early.
  • Organize design files clearly so other team members (or future you) can pick up where you left off.
  • Design intuitive, accessible, and visually pleasing user interfaces for web and mobile platforms.

Preferred:

  • Willing to present design ideas and explain decisions using data and user insights.
  • Able to create wireframes, user flows, and high-fidelity mockups that align with business goals and user needs.
  • Understands the importance of consistent branding, typography, and iconography across screens.
  • Enjoys solving real problems through elegant and intuitive design solutions.
  • Thrives in collaborative, feedback-driven environments that balance creativity with strategy.

Benefits:

  • Get support from researchers, writers, and accessibility experts — you’re not alone.
  • Recognition for design logic, not just aesthetics — smart is sexy here.
  • We value deep thinking, clean spacing, and naming layers properly (seriously).
  • Flexible work schedule — create when your brain’s in flow, not just when Slack’s online.
  • Your wireframes won’t rot in Notion — we actually build what you design.

We’ll teach you how to use contrast, rhythm, and whitespace to make your layouts readable, breathable, and modern. You’ll get feedback not just on visual design, but on logic, naming, accessibility, and how well your components perform under real use. You don’t need a Behance or Dribbble full of awards — just a few projects, maybe even unfinished ones, and a hunger to improve. We value clarity over cleverness, and care more about “why” than “wow. You’ll leave with live projects, case study material, and a deep understanding of how design supports storytelling and conversion. You’ll leave with a strong Figma portfolio, a deep understanding of product design, and real experience working with cross-functional teams. You don’t need a perfect portfolio — just solid fundamentals, good structure, and a drive to grow through doing. If you’re ready to make products that fit people — not force them to adapt — we’re ready to teach you the UX way.

Published: Tue Jun 10 2025 18:08:18

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